
Yumetech releases the Version 1.0 of the Xj3D Source Code |
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Seattle, WA - April 18, 2006 - Yumetech, Inc., in conjunction with the Web3D Consortium, announced the release of Version 1.0 of the Xj3D Toolkit at the Web3D Symposium held in Columbia, MD (April 18-21). Version 1.0 implements the Immersive Profile of the Extensible 3D (X3D) Specification: an ISO approved (ISO/IEC 19776) open standard for creating real-time 3D content. This profile is targeted towards implementing immersive virtual worlds with complete navigational and environmental sensor control. Xj3D Version 1.0 also includes the following:
Xj3D is an open source API for developing an X3D and/or VRML 97
compliant browser. It is also the sample implementation and test bed for X3D.
It currently runs on several operating platforms?Windows, Mac OS X, Linux,
Solaris and IRIX?and works across various devices such as the Elumens Dome, PC
workstations and stereo walls. The Toolkit has had over 50,000 downloads and
has been used in research projects by institutions such as the Naval Post
Graduate School, North Dakota State University, and Old Dominion University.
Moreover, the Xj3D project has received support from companies like Sun
Microsystems and organizations like the Web3D Consortium. Xj3D is a complete application toolkit. It includes file loaders, animation and
scripting components, as well as a native binary file reader that can
significantly reduce file sizes and loading times. It also includes support for immersive
devices such as CAVE devices, HMDs, and the Elumens dome. The release of Version Xj3D 1.0 is
an important event in the development of the X3D standard. Don Brutzman, Associate Professor, Modeling
Virtual Environments and Simulation (MOVES) Institute, Naval Postgraduate
School, Monterey California USA, notes, ?The Xj3D 1.0 Release marks a milestone
for Extensible 3D (X3D) Graphics. Open
source is a major enabler for all of the new capabilities in X3D. Using the Java OpenGL (JOGL) render engine
gives us screaming performance. NPS has
multiple projects that all work with Xj3D for homeland defense, terrain
visualization, underwater-robot mission rehearsal, binary XML compression and
multi-user chat protocols. Contributions
to and from the open-source community have enabled tremendous innovations for
real-time graphics, bringing the promise of "X3D Everywhere" another
step closer. Congratulations Yumetech!? ?The release of Xj3D Version 1.0 means that there is an open
source software implementation that uses a recognized open standard for
creating applications with real-time 3-D graphics,? states Paul J. Keller from
NASA?s Ames Research Center. ?This
combination will provide a way to develop innovative cross-platform 3-D
graphics for science and engineering applications.? Yumetech, Inc. is the primary developer for this codebase and maintains the CVS for the Xj3D source code. More information about Xj3D can be found at: Access to the source code and compiled browser files can be found at the Web3D Consortium's web site: http://www.web3d.org/x3d/applications/xj3d/. Information about the X3D Specification can be found at: http://www.web3d.org/x3d/specifications. Participants:Yumetech, Inc. was formed to develop innovative and compelling real-time, networked 3D computer graphics applications. Its founders, recognized experts in their fields with eight books and numerous articles to their credit, bring a variety of knowledge and experience to the company. The company manages over one-half million lines of open source code and has successfully completed several projects based on this code for companies and organizations such as Sun Microsystems, Vcom3D, University, NASA, and the U.S. Military. Yumetech is the leading contributor to the Xj3D Toolkit: an open source implementation of the VRML 97 and X3D specifications. This codebase is the sample implementation for the X3D specification for standardization purposes. Two of the company?s members were major contributors to the X3D specification and current serve on the X3D Specification Team. The Web3D Consortium is a member-funded industry consortium committed to the creation and deployment of open, royalty-free standards that enable the communication of real-time 3D across applications, networks, and XML web services. The Consortium works closely with the ISO, MPEG and W3C standardization bodies to maximize market opportunities for its membership. All Consortium members are empowered to participate and vote in Consortium working groups and are able to accelerate the delivery of their cutting-edge 3D platforms and applications through access to specification drafts and conformance tests before public deployment. More information on the Consortium and Consortium membership is available at www.web3d.org. |
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